Energy ring

The Energy Ring is one of the "Available" Weapons in annelids, which can deal a lot of damage to the enemy, but it can also protect you from thrown objects and projectiles.

Features
The Energy Ring is cyan in color and has 8 orbs that orbit around the worm, causing continuous damage to the nearby enemy. Once activated, it lasts 8 seconds until it disappears and its recharge lasts 1:50 minutes.

Another characteristic of the energy ring is its function as a shield against a wide catalog of projectiles. This can repel from all firearms: Gun, Shotgun, Machine Gun, Small Rockets, Bouncing Rockets, Gatling Gun and Uzi (with the exception of the Sniper Rifle). It can also protect from the impact of the following weapons: Grenade, Chiquita Bomb, Spikeballs, Rotator, Poison Gas, Molotov Cocktail, Napalm, Axe, Cluster Bomb, Nyan Taco, Dynamite, Stun Grenade and Bomber. But this does not work if the player is moving at high speed towards these objects.

Strategies/Tricks

 * Due to its short duration, it is an ineffective attack weapon, so it is a better option to use it against the weapons mentioned above to avoid being killed.
 * You can push the flags of King of the Hill, Conquest and Capture the Flag towards the Peaks of the Inferno map or the rock of the lower right part of the map Cliffs and these will pass through them, being hidden and unreachable by the enemy.

Trivia

 * It's the second weapon with the longest reload after the Nuclear Bomb.
 * Despite this, if you dies, when you respawn you can use it again.
 * If you shoot the weapons that the ring can protect from, they will be affected by this.
 * The Bombs, Grenades, Nyan Taco and Spikeballs will go up when thrown, but they will go down in the water.
 * Firearms will be useless while you are using it partially or totally.
 * In the case of the (Gun, Machine Gun, Shotgun, Gatling Gun and Uzi) these can only be fired upwards and to the sides. But the Small Rockets and Bouncing Rockets could not be fired.