Weapons

Weapons are tools of attack and defense against other enemy worms.In the game there are a total of 47 weapons of which 10 are premium, 2 extra and a special one, plus the 34 available.

Gun:
Short-range firearm that does not deal great damage to the enemy and multiple shots are required to kill the enemy.

Machine gun:
Medium-range firearm that deals continuous regulated damage.

Shot gun:
Medium range weapon, produces medium-high damage, its projectiles expand covering a larger area.

Grenade:
After being thrown, it will produce a small explosion after 3 seconds.

Chiquita Bomb:
It is a bomb that when exploding throws several projectiles (bananas) that on contact cause great damage.

Mine:
It is armed on contact with the ground, staying indefinitely until activated by a Worm causing death.

Missile:
It heads in a straight path until it hits a worm or wall.

Spikeballs:
Spiked metal spheres that damage whoever hits them. They disappear after 40 seconds.

Flamethrower:
Launches a jet of fire at close range that kills any worm very easily and clears dirt.

Balloon:
The balloon will explode a few seconds after being released dislodging the earth in a middle area. It doesn't do much damage.

Dirtball:
Up to 7 projectiles can be thrown that turn into a ground ball on contact.

Small rockets:
Similar to a machine gun, it fires 2 projectiles at once.

Bouncing Rockets:
It is very similar to small rockets, but they bounce when hitting a wall or ground for 5 seconds or even hitting a worm.

Poison gas:
Bomb that lets out a cloud of gas that kills slowly, this disappears a few seconds later.

Drill:
The drill is directed downwards, opening a crack in the ground through which it can facilitate the passage downwards.

Motolov cocktail:
When hitting an object it will ignite in flames that will fall to the ground.

Phaser:
Launches energy that when hitting a worm causes great damage.

Napalm:
When it explodes, it emits several flames that disappear in a short time.

Jetpack:
It is not a weapon, but it serves to fly and move faster.

Spiderweb:
They remain static and any worm that falls into them will be trapped for a few seconds being vulnerable.

Axe:
It is fired like a normal projectile, but deals great damage.

Cluster bomb:
When exploding, it throws shrapnel that depending on the distance will cause a lot of damage or death.

Dynamite:
It falls at close range in a medium blast, equivalent to the bazooka.

Hand cannon:
The cannon fires a bullet that does a lot of damage, it also produces a great boost when fired.

Sickle:
Short distance weapon that does not do great damage, but when used multiple times it can kill the enemy.

Baseball bat:
Short-range weapon that deals low damage

Energy ring:
Although it does not cause great damage, it performs better the function of protection against several projectiles.

Stun grenade:
It produces an explosion that does not cause damage, instead it leaves whoever is nearby blind, without being able to attack effectively.

Bomber:
It flies upward and drops several projectiles in its path that explode on impact.

Floating Mine:
It stays static in the air and kills whoever touches it.

Gatling gun:
It works the same as the machine gun, but its projectiles deal greater damage with a small explosion.

Sniper rifle:
It has a laser that will illuminate when there is a target. Kill the instant with a single shot.

Bazooka:
Launches a rocket that causes a large explosion on impact.

Uzi:
A type of machine gun that has a shorter reload duration, but a higher damage.

Nuclear bomb:
It is a bomb that cannot be thrown away and explodes after 3 seconds destroying worms and dirt in a large area. It has a very slow recharge

Rotator:
This one stays floating in the place where it was located and throws several projectiles around it for a few seconds and self-destructs in a small explosion.

Maximal dirtball:
It has the same function as the dirtball but it throws a single projectile that on contact expands into a green bigger earth ball.

Nyan taco:
It moves around the map bouncing off walls and other objects removing the earth from its surroundings, but when hitting an enemy worm it will kill it instantly.

Acid:
In small amounts it kills a worm instantly and can continue to go down, corroding all the earth in its path.

Lightstick:
A melee in all wepons that resembles a lightsaber and can be used the same as the baseball bat and the sickle, it can kill a worm instantly

Infinite jetpack:
The infinite jetpack can lift a worm through the air and maneuver easily unlimited.

Seeking Missile:
Variant of the missile that will go quickly towards the nearest enemy.

Freeze Ray:
This weapon does not do any damage, but it can freeze an enemy preventing it from taking any action for 15 seconds. It has a recharge of 7 seconds.

Laser:
Deals great damage in a straight line through the ground.

Broken Missiles:
Trio of missiles that do not have a particular heading, they can change direction and speed quickly, making their direction unpredictable.

Bee Hive:
Weapon that on contact will release several bees that cause great continuous damage.

Snow Cannon:
Variant of the Hand Cannon that launches snowballs and does not produce recoil. (Only appear in December)